Blissful simplicity.
Though, what the hell is the witch doing? Distributing drugs to kids?
Blissful simplicity.
Though, what the hell is the witch doing? Distributing drugs to kids?
Haha, no, no, that's not Breaking Bad. :v
They are just good feelings and health, in shape of candies, she is delivering in a place where it is needed.
Older than Disorderly itself, this game was pretty boring.
Some mini-games are just plain impossible but the core gameplay aged well.
This game was not worth my time, but at least it was programmed well, there's no bugs, and it didn't look like garbage.
So, here we are.
I'm not grinding for every fucking medal in this game if there's no level select.
Finally, saving is fixed again.
Hopefully it stays online for the foreseeable future.
This game redefines pixel perfect jumps.
If anyone beat impossible level 12 that should be an achievement in and of itself.
This game would benefit greatly off of save states. There are several maneuvers in the early parts of hard levels that get repetitive when done over and over again.
I died 651 times.
Impossible level 12 is stupidly hard! It took me about 20 minutes of frustration to beat, but it feels damn good when you do!
I see what you mean with save states but I think it would lose some of the charm, I think better level design would be the better improvement.
Thanks for the feedback!
So like playing Corey from HM2, huh? Let's see if this is good.
It's alright. I kinda forgot that HM2 doesn't have health but this was nonetheless fun.
Nice ending for a good old round of fratricide.
Four stars.
Cannons are by far the worst aspect about this game. There's no telegraphy on when they are going to fire and they do so at random intervals relative to one another.
Also, medals don't work and I completed all levels.
This is like the sequel to Omelettes I never asked to be shoved into my rectum like hard boiled eggs and yet despite how it sounds so wrong it feels so right as it
okay sexual jokes aside, it's pretty good stuff. The puzzles are REAL hard and I was only able to unlock up to level 70 and have a clean run of levels up to 44 over the course of a couple of days. This is in comparison to both Labyrneath titles which took me less than a day for me to finish each of them.
The game is downright frustrating at times but at the same time if you are going to play something that sounds so homoerotic as "Vampire Gardener" you should be prepared to be fucked in the ass.
I apologize to anyone that's actually gay and is reading this I'm just following outdated conventions from edgy teenagers in 2009.
I really would want to see more of this and am downright entertained by your content so far. Keep it up!
Age 27, Male
10256A 132 St. Surrey BC
Joined on 9/4/11