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JJMAJR

172 Game Reviews

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This game man...

I lost my first fight. The animations that came after that were more than enough for me to give it five stars.

I found one of the first fight's moves to be hilarious in a crude way too.

Hint for people who want Brave Punchbag: Stage 2 on normal is the best chance at getting this badge. Drives and Restoration don't count.

Finally done this game.

Level 27 just felt dickish for no really good reason. Everything else was easy.

This is honestly the hardest of your entries I played.

Hell on earth.

The jump height is extremely small and the wall jumping gimmick is really hard on the fingers. Instead of having to press against the wall to slow down I'd rather have it be automatic and have the down key be responsible for enabling a normal drop when near a wall.

I'd say I liked Final Ninja's wall jumping more than this game because of the shuriken ability being present to enable sticking to walls.

This was short and fun.

Escape's tilesets are slightly unbalanced. If you end up reaching a section where the game spams crosses in front of you you'll find yourself playing what I'd like to call ceiling slapper simulator. Soon after we get a deep fried blondie with red, crispy skin if you know what I mean. The only good thing about the cross tileset is the fact that an invincibility powerup pops up more often there.

This is no doubt one of the best games of all time. Five stars. I'd flat out buy any sequel that you come up with if it's better than this.

Pleasantly surprised. Theme and puzzle concepts vaguely remind me of Arzea. That was wonderful. Sure would miss it when flash's gone.

Rob1221 responds:

None of my web games from the past couple of years are Flash so they'll be playable even when Flash is gone.

Age 26, Male

10256A 132 St. Surrey BC

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